Capital: Sin & Money

Game whose main theme is money, covering the world’s building, art style and mechanics

It’s main mechanic is a turn based battle system with one single resource. Concepts such as health points, magic points, experience points and money are all covered by this single resource.

On each battle, the player uses it’s balance to attack and directly impact the enemy’s balance. After each battle, the player gets a reward, which might compensate or not how much was spent on battle, resulting in profit or loss. This balance is then used to by new skills, therefore feeding the player’s progression.

Download available at https://beastarman.itch.io/capital and https://gamejolt.com/games/capital/380263

Developed as a Final Project in PUCRS’s Digital Games Postgraduate Program by Douglas Vanny Bento, Eduardo Lewandowski, Fernando Felix, Gabriel Marshall and Vander Costa